Balls System

Winning Wickets Balls System – Master the Scoring Rules, Earn Maximum Points, and Outsmart the Competition

In fantasy football, every action on the field has consequences, and Winning Wickets’ Balls System ensures that every pass, goal, and tackle matters. Whether you're an aggressive manager focusing on attacking players or a strategist who values defensive solidity, understanding the Balls System is the key to fantasy success.

Winning Wickets Point System

Event Points
1. Individual Performance – Player Actions
Goal Scored +6
Assist +4
Participation (60+ minutes) +2
Clean Sheet (Goalkeepers/Defenders) +4
Goalkeeper Save +1 per 3 saves
Missed Penalty Kick -2
Own Goal -2
Yellow Card -1
Red Card -3
2. Team Performance
Win (if player participates 60+ minutes) +3
Draw +1
Loss 0
3. Team Captain Bonus
Captain Points 2X
4. Bonuses for Special Achievements
Best Player of the Match +5
Participation in a Decisive Moment (e.g., game-winning goal) +3
Hat-Trick +6
More than 5 Goalkeeper Saves +3
5. Penalties for Negative Actions
Conceded Goals (Goalkeepers/Defenders) -1 per goal
Penalty Caused -3
6. Additional Features of the Balls System
Live Updates, Global Rankings, Seasonal Rewards, Multi-Sport Integration Features
7. Example Scoring Breakdown
Player: Harry Kane (2 goals, 1 assist, 90 min, yellow card, team win) 20